After several years of development and agony, the wait is over! This is the platforming action-arcade beat-em-up you’ve been searching for. This is “that one game with the chick that fires lasers out of her butt!” This is the Adventures of Thong Girl, and the complete game for Windows is now available for $5.00. You should receive an email with the download link immediately after your purchase. Contact us if you don’t.
Our first project ever has been an amazing experience, and we think we’ve reached a major milestone as developers and as teammates, designing a full downloadable game and seeing it through to completion.
And in other news, we’ve posted a fixed version of Demo v2.1 for Mac. We sincerely apologize for the many issues we’ve had with our earlier Mac builds, and we invite you to try the fixed Mac demo and tell us what you think.
As always, check out bakamostudios.com for the latest in Thong Girl game news. If we add features or release updates, you can re-download the game for free at any time using the download links in your confirmation email. Also, Lucky Louie Productions is gearing up to release Thong Girl 4: The Body Electric on DVD, so visit thonggirlfilms.com for the history of the Thong Girl universe.
This is it – Demo Version 2.1. The last demo we’re going to release before the big launch (that we’ve missed twice.) And with that, a Macintosh version of the demo is finally available for download and perusal! It requires Mac OS X 10.4 or higher, and should work on both Intel and PowerPC processors. But seeing as this is our first attempt at building a game for a Mac, there is the possibility of errors in the installation or functionality of the game. If you run into any problems, let us know through email: contact (at) bakamostudios . com.
It looks like things are finally falling into place with distribution, so it looks like we should have the Windows version up and available for purchase within the next few days. Be sure to check back with us, as we’ll do our best to keep you updated.
But, it’s been a long haul – hopefully this is when we can call ourselves true game developers. Thanks for all your support.
I have been tasked with the unfortunate role of declaring why our game will not be available for purchase this evening, as promised. Our release date will need to be pushed back to a “To be Determined” date in the future, due to unforeseen personal and administrative circumstances. We understand the level of professionalism expected from a game developer, independent or otherwise, and we hope that those interested will possibly subscribe to our news feed, or check back with us in the future as we hope to have a successful launch in the coming weeks.